CMC2 Finished: Spudz:Wulfgang:Blackson

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Smoothest Taint in the West
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Postby ska » 2009.02.28 (17:51)

O_o, why isn't my map in the round 1 spoiler post?

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Boeing Boeing Bone!
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Postby Riobe » 2009.02.28 (21:53)

ska wrote:O_o, why isn't my map in the round 1 spoiler post?
I'm still updating the main post (sorry for the inconvenience). :P
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The maximum possible score in one turn at darts.
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Postby chume14 » 2009.02.28 (22:27)

O_o, why isn't my map in the round 1 spoiler post?

round 1 spoiler post where and am I in?
I am become death. Destroyer of worlds.

Nmaps.net Nmaps.net Nmaps.net Nmaps.net Nmaps.net Nmaps.net Nmaps.net

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Postby Riobe » 2009.03.01 (20:17)

Erik-Player - http://nmaps.net/158527

Fun 18/25 - Mildly Fun.
Aesthetics 17/25 - Very good.
Theme 14/25 - As far as the objects go, you did ok when it comes to being minimalistic.
Conceptual 13/25 - Not very inventive, and could have been pulled off better.
Total 62/100
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Blackson - http://nmaps.net/158539

Fun 22/25 - Nice!
Aesthetics 14/25 - It's ok.
Theme 23/25 - Very well done.
Conceptual 16/25 - Definitely not new, but you really pulled it off well.
Total 75/100
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Daikenkai/DDRave - http://nmaps.net/158824

Fun 17/25 - Simple rocket dodging. Nice.
Aesthetics 15/25 - Points docked for those pointy edges.
Theme 20/25 - Well done.
Conceptual 6/25 - Rocket dodging is not really a concept, but you pulled it off well.
Total 58/100
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wolfgang/wulfgang - http://nmaps.net/158512

Fun 17/25 - A bit boring, but fun nonetheless.
Aesthetics 10/25 - Fair.
Theme 19/25 - Pulled off nicely.
Conceptual 13/25 - Not bad.
Total 59/100
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spudzalot - http://nmaps.net/158857

Fun 23/25 - Well, this was fantastic.
Aesthetics 19/25 - Looks very good as well.
Theme 18/25 - Good.
Conceptual 21/25 - Definitely not new, but pulled off differently, and greatly for that matter.
Total 81/100
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Kablamo_Boom - http://nmaps.net/158503

Fun 14/25 Not bad.
Aesthetics 12/25 S'ok.
Theme 18/25 Well done!
Conceptual 3/25 Ehhh...forward planning isn't a concept. :/
Total 47/100
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flagmyidol - http://nmaps.net/158588

Fun 10/25 - :/
Aesthetics 10/25 - :/
Theme 8/25 - Those spikes outside the map ruin the minimalism. :/
Conceptual 2/25 - Box isn't a concept. :/
Total 30/100 :/
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SkyRay - http://nmaps.net/158592

Fun 13/25 - It's ok. More on the boring side though.
Aesthetics 10/25 - Minimalism isn't an excuse for no gold. :/
Theme 20/25 - Nice.
Conceptual 15/25 - Not new, but not badly executed either.
Total 58/100
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Nphasis - http://nmaps.net/158518

Fun 16/25 - Hey, not bad!
Aesthetics 18/25 - Hey, even better!
Theme 13/25 - Hey, not bad!
Conceptual 6/25 - Hey, not...horrible! :/
Total 52/100
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BE_nSPIRED - http://nmaps.net/157814

Fun 16/25 - Hey, not bad!
Aesthetics 16/25 - General Nspired tiles & placement.
Theme 9/25 - Below average.
Conceptual 9/25 - A very overused concept in general, not pulled off any differently then I've seen it pulled off before. The execution was ok though.
Total 50/100
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maxson924 - http://nmaps.net/158839

Fun 12/25 - Mmehh...
Aesthetics 11/25 - Mmehh...
Theme 10/25 - All those mines on the floor of the map were unneccesary. :/
Conceptual 9/25 - Mmehh...
Total 42/100
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ska - http://nmaps.net/158543

Fun 21/25 - Very good job.
Aesthetics 15/25 - Above average.
Theme 19/25 - Awesome.
Conceptual 17/25 - Not new, but pulled off very well.
Total 72/100
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Minion_of_Pi - http://nmaps.net/155634

Fun 13/25 - The start was really annoying.
Aesthetics 17/25 - Hey, not bad!
Theme 14/25 - Er.
Conceptual 14/25 - I see the concept, but it could have been pulled off better.
Total 58/100
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chume14 - http://nmaps.net/159020

Fun 18/25 - Hey, I know I had fun with this.
Aesthetics 14/25 - The curves are slightly attractive.
Theme 22/25 - Bahahaha.
Conceptual 17/25 - The squeezing is not new (Trust me, I would know. ;D), though the drone race addition was a good move. Points docked for cheatability.
Total 71/100
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boonie92 - http://nmaps.net/158560

Fun 15/25 - Good job.
Aesthetics 12/25 - Dosen't look bad, but not good either.
Theme 10/25 - Mehburger with a side of fries.
Conceptual 12/25 - Tis' ok.
Total 49/100
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jackass/jackass77 - http://nmaps.net/158555

Fun 10/25 - Pretty irritating. One laser would have been much better...
Aesthetics 10/25 - One laser would have been much better...
Theme 10/25 - Again, one laser would have been much better.
Conceptual 10/25 - One laser would have been much better.
Total 40/25
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apse/aapse - http://nmaps.net/158894

Fun 19/25 - Indeed.
Aesthetics 18/25 - Has some.
Theme 19/15 - Check.
Conceptual 14/25 - Barely above above average.
Total 70/100 - It does indeed have a total.
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RedSham - http://nmaps.net/158825

Fun 18/25 - Hell, this was enjoyable.
Aesthetics 15/25 - S'ok.
Theme 18/25 - Good job.
Conceptual 18/25 - Very well done. Not new, but executed well in my honest opinion.
Total 69/100
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deltainferno - http://nmaps.net/158612

Fun 14/25 - Not bad.
Aesthetics 7/25 - Randomly placed objects = Nono.
Theme 18/25 - Not bad.
Conceptual 5/25 - MEH.
Total 44/100
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ROUND 1 STANDINGS (Eliminations in red):

1st - spudzalot (81)
2nd - Blackson (75)
3rd - ska (72)
4th - chume14 (71)
5th - apse (70)
6th - RedSham (69)
7th - Erik-Player (62)
8th - wulfgang (59)
9th - DDRave (58)
10th - SkyRay (58)
11th - Minion_of_Pi (58)
12th - Nphasis (52)
13th - BE_nSPIRED (50)
14th - boonie92 (49)
15th - Kablamo_Boom (47)
16th - deltainferno (44)
17th - maxson942 (42)
18th - jackass77 (40)
19th - flagmyidol (30)


Yes, sorry for those who have been eliminated. There will be a participants bar posted at the end of the competition.

Round 2 has begin! All maps due 3/8/09.
This weeks theme: Despair


Good luck to those still in!
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Postby blackson » 2009.03.01 (20:36)

Nmaps.net

Concept is walking across thwumps while in a one-way threshhold.

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Postby boonie92 » 2009.03.01 (20:59)

shit....i dont think i have time. err....
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Postby spudzalot » 2009.03.02 (01:22)

Me and blackson are up there again... and hey thats not fair! Apse got 19/15 for his theme!

:P

Mapping now.
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Postby aapse » 2009.03.02 (02:46)

awesome.
---

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Postby Kablamo » 2009.03.02 (04:19)

Nooooooooo, should have done a better concept, or at least said a better concept, lol oh well.
spoiler

Hi Everybody!


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Postby Erik-Player » 2009.03.02 (04:23)

Submission for round two.
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are any of my friends still here

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Postby Erik-Player » 2009.03.02 (05:14)

BE_nSPIRED wrote:Submission for round two

=]

~BE_nSPIRED
What's with that?! :P I never gave you permission.
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are any of my friends still here

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Postby wolfgang » 2009.03.02 (08:31)

Riobe, how would you feel if I used one of my older tilesets for this?

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Postby ska » 2009.03.02 (11:31)

OOoo.. a map based on despair... I should dominate this round!

Wait... Can fun really be a criteria of a map that is supposed to relay despair? O_o

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Postby otters~1 » 2009.03.02 (16:41)

AHEM. BOX IS A CONCEPT.

~Whatever. I knew I had no shot after I missed the concept thing. :P
Good luck to everyone else.
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Postby 大見解 » 2009.03.02 (18:48)

Nmaps.net...
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Thursday, March 5th, 2009, 9:22 PM - NReality Transcendence

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ABC
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Postby SkyRay » 2009.03.02 (22:06)

If i make my map impossible, i get like 2304230948 despair points, right?

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Postby Riobe » 2009.03.02 (23:21)

SkyRay wrote:If i make my map impossible, i get like 2304230948 despair points, right?
Hah, you wish. :P

Yes, a map can be fun, even with a theme of "Despair". :P

And no, I wouldn't mind if you used an old tileset wulfgang.
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Postby spudzalot » 2009.03.02 (23:42)

Could I use my http://nmaps.net/157943. I submitted it for this contest just I realized it wouldnt work for last round. I wouldnt have submitted it if I knew what the theme was for the first round. So can I use it?
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Postby RedSham » 2009.03.03 (01:49)

Ensnared

Theme: Despair
Concept: Trapped
Sig by GTM

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Image
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Postby boonie92 » 2009.03.03 (09:28)

i am going to submit a map but it might not be in time for your time?

so plz try not to test maps before ive sumbitted mine. :D
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Postby boonie92 » 2009.03.03 (12:07)

finished! here it is

Nmaps.net
Last edited by boonie92 on 2009.03.03 (23:05), edited 1 time in total.
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90% of teens today would die if Myspace had a system failure and was completely destroyed.
If you are one of the 10% that would be laughing, copy and paste this into your signature.

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Postby Nphatic » 2009.03.03 (17:17)

Here's mine.
I hope I'm not too late.
Concept: You have to beat the drones that are in the tiles.
It's really just a race for AGD.
I tried to make the tiles as full of despair as I could.
Nmaps.net
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Postby spudzalot » 2009.03.03 (18:48)

Never mind about using my other map. I got something else going that is working bettter.
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Postby aapse » 2009.03.04 (08:18)

http://nmaps.net/159378

concept - using the trapdoors to get past mines. fairly self explanatory.

and its pretty despairing.

read the description.
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Postby SkyRay » 2009.03.06 (02:50)

Nmaps.net
heres my map, hopefully the concept is apparent, because i don't really want to explain it


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