CMC2 Finished: Spudz:Wulfgang:Blackson
Moderators: EddyMataGallos, TheRealOne
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- The number of Electoral College votes needed to be President of the US.
- Posts: 274
- Joined: 2008.10.07 (00:41)
- NUMA Profile: http://nmaps.net/user/
- Location: Utah
http://nmaps.net/159516
I almost forgot to do this. Haha.
Concept: Prisoner map with thwump timing.
Theme: Despair
I almost forgot to do this. Haha.
Concept: Prisoner map with thwump timing.
Theme: Despair
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- ABC
- Posts: 135
- Joined: 2008.10.04 (14:06)
- NUMA Profile: http://nmaps.net/user/wulfgang
- Location: Aus
- Oops Pow Surprise
- Posts: 629
- Joined: 2008.10.03 (18:53)
- NUMA Profile: http://nmaps.net/DDRave
- MBTI Type: ISTP
- Location: Under a Leaf
- Contact:
'They can already move in both directions. They just move in the direction that they sense you in first, and never stop. *glitch*
- Smoothest Taint in the West
- Posts: 3241
- Joined: 2008.09.29 (14:22)
- NUMA Profile: http://nmaps.net/user/ska
- Steam: www.steamcommunity.com/id/
- Location: Australia
- The maximum possible score in one turn at darts.
- Posts: 184
- Joined: 2009.01.06 (13:29)
- NUMA Profile: http://nmaps.net/user/chume14
- MBTI Type: INTJ
Heres my entry its called Drowning
I'll put it on numa with a better description and stuff tonight
Now on numa read description as well
I found this theme really hard to do anything with so can we get an easier one next time =}
I'll put it on numa with a better description and stuff tonight
Now on numa read description as well
I found this theme really hard to do anything with so can we get an easier one next time =}
Last edited by chume14 on 2009.03.08 (20:50), edited 1 time in total.
- ABC
- Posts: 134
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- NUMA Profile: http://nmaps.net/user/SkyRay
- Location: Utah
- Contact:
Doesn't even have to be easier, but maybe just something better.
A feeling is a really hard theme to work with, maybe something more concrete?
A feeling is a really hard theme to work with, maybe something more concrete?
- Oops Pow Surprise
- Posts: 629
- Joined: 2008.10.03 (18:53)
- NUMA Profile: http://nmaps.net/DDRave
- MBTI Type: ISTP
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- Contact:
- Boeing Boeing Bone!
- Posts: 760
- Joined: 2008.09.26 (05:45)
- NUMA Profile: http://nmaps.net/user/Riobe
- MBTI Type: ISFJ
- Location: Massachusetts
It'll be updated later on today, I promise (Half day at school. :D). Sorry for all the delaying.
- Smoothest Taint in the West
- Posts: 3241
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- NUMA Profile: http://nmaps.net/user/ska
- Steam: www.steamcommunity.com/id/
- Location: Australia
Lies!
:P
:P
- Boeing Boeing Bone!
- Posts: 760
- Joined: 2008.09.26 (05:45)
- NUMA Profile: http://nmaps.net/user/Riobe
- MBTI Type: ISFJ
- Location: Massachusetts
After such a long delay, here are the results:
spudzalot - http://nmaps.net/159516
Fun 21/25 - Boom baby!
Aesthetics 18/25 - Good job.
Theme 16/25 - Not bad.
Conceptual 24/25 - Yes. Just, yes.
Total 79/100
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Blackson - http://nmaps.net/159207
Fun 16/25 - Mildly fun.
Aesthetics 13/25 - Meh.
Theme 19/25 - Wahahaha, nice.
Conceptual 17/25 - Solid.
Total 65/100
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ska - http://nmaps.net/159647
Fun 15/25 - Yar.
Aesthetics 15/25 - Yar.
Theme 18/25 - Pretty despair-ful-ish-like.
Conceptual 14/25 - Meh.
Total 62/100
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chume14 - http://nmaps.net/159944
Fun 13/25 - Meh.
Aesthetics 14/25 - Looks sorta cool, actually.
Theme 24/25 - Whoa.
Conceptual 13/25 - The concept is nice, just too frustrating in the end.
Total 64/100
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apse - http://nmaps.net/159378
Fun 15/25 - Nice.
Aesthetics 17/25 - Fwoa.
Theme 22/25 - Great job on the theme.
Conceptual 12/25 - Meh. Not a new concept, but was pulled off nicely.
Total 66/100
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RedSham - http://nmaps.net/159355
Fun 12/25 - Not as fun as I had hoped.
Aesthetics 8/25 - Ok.
Theme 17/25 - *shivers*
Conceptual 5/25 - The concept is really old, and was generally executed badly. :/
Total 42/100
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Erik-Player - http://nmaps.net/159257
Fun 16/25 - Good job.
Aesthetics 16/25 - Good job.
Theme 12/25 - Not so good of a job on this part.
Conceptual 18/25 - Good concept, good way of executing it.
Total 62/100
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wulfgang - http://nmaps.net/159557
Fun 14/25 - Pretty nice, actually.
Aesthetics 19/25 - Way to go!
Theme 21/25 - Yes, I was looking for something like this.
Conceptual 14/25 - Not bad, old concept, but executed well.
Total 68/100
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DDRave - http://nmaps.net/159306
Fun 7/25 - I disliked it. ;_;
Aesthetics 9/25 - I disliked it less, but I still disliked it. ;_;
Theme 20/25 - ;_;
Conceptual 4/25 - Meh.
Total 40/100
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SkyRay - http://nmaps.net/159627
Fun 19/25 - Very fun.
Aesthetics 21/25 - Looks awesome.
Theme 20/25 - Generally just fits the theme.
Conceptual 22/25 - Very well done.
Total 82/100
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Minion_of_Pi -
Fun 0/25 -
Aesthetics 0/25 -
Theme 0/25 -
Conceptual 0/25 -
Total 0/100
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Nphasis - http://nmaps.net/159394
Fun 21/25 - Awesome.
Aesthetics 17/25 - Very well done.
Theme 9/25 - Despair? Nah.
Conceptual 13/25 - Nice concept, executed well too, just not newly executed or anything.
Total 60/100
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BE_nSPIRED - http://nmaps.net/159259
Fun 14/25 - A bit boring, but fun.
Aesthetics 17/25 - Nice.
Theme 14/25 - The face thingy added on a few points.
Conceptual 6/25 - No comment.
Total 51/100
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boonie92 - http://nmaps.net/159422
Fun 18/25 - Good difficulty level.
Aesthetics 13/25 - Slightly above average.
Theme 12/25 - Slightly below average.
Conceptual 7/25 - Nehh.
Total 50/100
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ROUND 2 STANDINGS:
1st - SkyRay (82)
2nd - spudzalot (79)
3rd - wulfgang (68)
4th - apse (66)
5th - Blackson (65)
6th - chume14 (64)
7th - Erik-Player (62)
8th - ska (62)
9th - Nphasis (60)
10th - BE_nSPIRED (51)
11th - boonie92 (50)
12th - RedSham (42)
13th - DDRave (40)
14th - Minion_of_Pi (0)
Sorry to those who have been eliminated this round. :/ A participant sigbar will be posted at the end of the contest.
Round 3 has begun! Maps are due 3/19/09. This weeks theme: Nature
Good luck to those still in!
spudzalot - http://nmaps.net/159516
Fun 21/25 - Boom baby!
Aesthetics 18/25 - Good job.
Theme 16/25 - Not bad.
Conceptual 24/25 - Yes. Just, yes.
Total 79/100
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Blackson - http://nmaps.net/159207
Fun 16/25 - Mildly fun.
Aesthetics 13/25 - Meh.
Theme 19/25 - Wahahaha, nice.
Conceptual 17/25 - Solid.
Total 65/100
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ska - http://nmaps.net/159647
Fun 15/25 - Yar.
Aesthetics 15/25 - Yar.
Theme 18/25 - Pretty despair-ful-ish-like.
Conceptual 14/25 - Meh.
Total 62/100
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chume14 - http://nmaps.net/159944
Fun 13/25 - Meh.
Aesthetics 14/25 - Looks sorta cool, actually.
Theme 24/25 - Whoa.
Conceptual 13/25 - The concept is nice, just too frustrating in the end.
Total 64/100
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apse - http://nmaps.net/159378
Fun 15/25 - Nice.
Aesthetics 17/25 - Fwoa.
Theme 22/25 - Great job on the theme.
Conceptual 12/25 - Meh. Not a new concept, but was pulled off nicely.
Total 66/100
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RedSham - http://nmaps.net/159355
Fun 12/25 - Not as fun as I had hoped.
Aesthetics 8/25 - Ok.
Theme 17/25 - *shivers*
Conceptual 5/25 - The concept is really old, and was generally executed badly. :/
Total 42/100
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Erik-Player - http://nmaps.net/159257
Fun 16/25 - Good job.
Aesthetics 16/25 - Good job.
Theme 12/25 - Not so good of a job on this part.
Conceptual 18/25 - Good concept, good way of executing it.
Total 62/100
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wulfgang - http://nmaps.net/159557
Fun 14/25 - Pretty nice, actually.
Aesthetics 19/25 - Way to go!
Theme 21/25 - Yes, I was looking for something like this.
Conceptual 14/25 - Not bad, old concept, but executed well.
Total 68/100
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DDRave - http://nmaps.net/159306
Fun 7/25 - I disliked it. ;_;
Aesthetics 9/25 - I disliked it less, but I still disliked it. ;_;
Theme 20/25 - ;_;
Conceptual 4/25 - Meh.
Total 40/100
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SkyRay - http://nmaps.net/159627
Fun 19/25 - Very fun.
Aesthetics 21/25 - Looks awesome.
Theme 20/25 - Generally just fits the theme.
Conceptual 22/25 - Very well done.
Total 82/100
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Minion_of_Pi -
Fun 0/25 -
Aesthetics 0/25 -
Theme 0/25 -
Conceptual 0/25 -
Total 0/100
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Nphasis - http://nmaps.net/159394
Fun 21/25 - Awesome.
Aesthetics 17/25 - Very well done.
Theme 9/25 - Despair? Nah.
Conceptual 13/25 - Nice concept, executed well too, just not newly executed or anything.
Total 60/100
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BE_nSPIRED - http://nmaps.net/159259
Fun 14/25 - A bit boring, but fun.
Aesthetics 17/25 - Nice.
Theme 14/25 - The face thingy added on a few points.
Conceptual 6/25 - No comment.
Total 51/100
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boonie92 - http://nmaps.net/159422
Fun 18/25 - Good difficulty level.
Aesthetics 13/25 - Slightly above average.
Theme 12/25 - Slightly below average.
Conceptual 7/25 - Nehh.
Total 50/100
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ROUND 2 STANDINGS:
1st - SkyRay (82)
2nd - spudzalot (79)
3rd - wulfgang (68)
4th - apse (66)
5th - Blackson (65)
6th - chume14 (64)
7th - Erik-Player (62)
8th - ska (62)
9th - Nphasis (60)
10th - BE_nSPIRED (51)
11th - boonie92 (50)
12th - RedSham (42)
13th - DDRave (40)
14th - Minion_of_Pi (0)
Sorry to those who have been eliminated this round. :/ A participant sigbar will be posted at the end of the contest.
Round 3 has begun! Maps are due 3/19/09. This weeks theme: Nature
Good luck to those still in!
Last edited by Riobe on 2009.03.12 (15:59), edited 1 time in total.
- Vampire Salesman
- Posts: 116
- Joined: 2008.12.14 (22:14)
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aww bugger
90% of teens today would die if Myspace had a system failure and was completely destroyed.
If you are one of the 10% that would be laughing, copy and paste this into your signature.
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- ABC
- Posts: 135
- Joined: 2008.10.04 (14:06)
- NUMA Profile: http://nmaps.net/user/wulfgang
- Location: Aus
Phew, another round survived.
Code editing? I've seen the term bandied around the forums but I have no idea how to do it. This will be hard.
Code editing? I've seen the term bandied around the forums but I have no idea how to do it. This will be hard.
- Smoothest Taint in the West
- Posts: 3241
- Joined: 2008.09.29 (14:22)
- NUMA Profile: http://nmaps.net/user/ska
- Steam: www.steamcommunity.com/id/
- Location: Australia
Code editing?
Are you serious? I've never even used a modded launchpad in my life (And I have been making maps for over 3 and a half years)
I could probably do something in NReality, but if that's out, then i don't know what I'm going to do :/
Poor choice of theme IMO.
Are you serious? I've never even used a modded launchpad in my life (And I have been making maps for over 3 and a half years)
I could probably do something in NReality, but if that's out, then i don't know what I'm going to do :/
Poor choice of theme IMO.
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- Hawaii Five-Oh
- Posts: 919
- Joined: 2009.03.06 (19:50)
Damn it Spudzalot. Your ass is getting less and less attractive every time I come behind you.
- Smoothest Taint in the West
- Posts: 3241
- Joined: 2008.09.29 (14:22)
- NUMA Profile: http://nmaps.net/user/ska
- Steam: www.steamcommunity.com/id/
- Location: Australia
That's what she sa..Blackson wrote:Damn it Spudzalot. Your ass is getting less and less attractive every time I come behind you.
O_o
Oh GOD! Definitely not a situation where that applies.
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- The number of Electoral College votes needed to be President of the US.
- Posts: 274
- Joined: 2008.10.07 (00:41)
- NUMA Profile: http://nmaps.net/user/
- Location: Utah
Do you still not get this?BE_nSPIRED wrote:Sorry but what was the concept?
~BE_nSPIRED
Ok here is how it works. YOU choose the concept. It can be whatever you want. For me this round it was a prisoner with thwump timing for skyray it was using thwumps to give you a "superjump." The concept is whatever YOU choose. For your map there was no concept because YOU didnt choose one. Riobe gave perfectly good examples in the first post on what a concept was and made it clear that YOU need to choose a concept. And the THEME was despair not the concept.
(sorry if I sound rude)
...2nd place!? You win this round skyray. >.>
Blackson you know its sexy. ;D
- Boeing Boeing Bone!
- Posts: 760
- Joined: 2008.09.26 (05:45)
- NUMA Profile: http://nmaps.net/user/Riobe
- MBTI Type: ISFJ
- Location: Massachusetts
Oh jeez, I had no idea that some of you never use code editing. Poor judgement on my part actually. :/
New theme: Nature
EDIT: Okay, just for some clarification on what the theme is now.
The theme right now is infact "Nature". I was changing the theme because I hadn't realized that some of you don't use code editing. I then changed the theme to Drones, and in my haste to fix what I did, I didn't realize that the theme was based on the concept, which I didn't want. So I then changed the theme to Nature (the current theme, not to be changed again), and sent out another PM to everybody.
Just to clarify my screw-up here. Hope you all can forgive me. :/
New theme: Nature
EDIT: Okay, just for some clarification on what the theme is now.
The theme right now is infact "Nature". I was changing the theme because I hadn't realized that some of you don't use code editing. I then changed the theme to Drones, and in my haste to fix what I did, I didn't realize that the theme was based on the concept, which I didn't want. So I then changed the theme to Nature (the current theme, not to be changed again), and sent out another PM to everybody.
Just to clarify my screw-up here. Hope you all can forgive me. :/
- Jedi Pimp
- Posts: 676
- Joined: 2008.09.27 (23:41)
- NUMA Profile: http://nmaps.net/user/Erik-Player :://[[];lg
- MBTI Type: ISFP
- Location: Round Rock, Texas
62 again?!?! That's kinda funny. :P I thought I'd do better than last time, though. ;_;Riobe wrote: Erik-Player - http://nmaps.net/159257
Fun 16/25 - Good job.
Aesthetics 16/25 - Good job.
Theme 12/25 - Not so good of a job on this part.
Conceptual 18/25 - Good concept, good way of executing it.
Total 62/100
Edit: Riobe, aren't you supposed to add our scores to the last round, or is this contest different?
are any of my friends still here
- ABC
- Posts: 136
- Joined: 2009.01.19 (07:43)
- NUMA Profile: http://nmaps.net/user/Nphasis
- Location: U.S.A
Question: can I edit up an old map's tiles to fit the theme?
Or even post an old map at all.
Or even post an old map at all.
- Boeing Boeing Bone!
- Posts: 760
- Joined: 2008.09.26 (05:45)
- NUMA Profile: http://nmaps.net/user/Riobe
- MBTI Type: ISFJ
- Location: Massachusetts
Erik-Player, no, I don't have to. The way this is set up, is that as long as you make it to the next round, you're clean, and your past round performances don't affect the your next rounds chances of continuing on. So you could totally dominate the competition, and still end up screwing up in the championship match (Just like the Patriots ;_; ).
And Nphasis, you aren't allowed to submit old maps for this. You are however allowed to use an old maps tileset, as long as the tileset is yours, and yours only.
And Nphasis, you aren't allowed to submit old maps for this. You are however allowed to use an old maps tileset, as long as the tileset is yours, and yours only.
- Jedi Pimp
- Posts: 676
- Joined: 2008.09.27 (23:41)
- NUMA Profile: http://nmaps.net/user/Erik-Player :://[[];lg
- MBTI Type: ISFP
- Location: Round Rock, Texas
Thanks for the clarification!Riobe wrote:Erik-Player, no, I don't have to. The way this is set up, is that as long as you make it to the next round, you're clean, and your past round performances don't affect the your next rounds chances of continuing on. So you could totally dominate the competition, and still end up screwing up in the championship match (Just like the Patriots ;_; ).
Your aloud to use old tilesets?! I have a great nature tileset on numa already!Riobe wrote:And Nphasis, you aren't allowed to submit old maps for this. You are however allowed to use an old maps tileset, as long as the tileset is yours, and yours only.
are any of my friends still here
- Smoothest Taint in the West
- Posts: 3241
- Joined: 2008.09.29 (14:22)
- NUMA Profile: http://nmaps.net/user/ska
- Steam: www.steamcommunity.com/id/
- Location: Australia
yay!
*looks forward to seeing lots of tree style maps*
*looks forward to seeing lots of tree style maps*
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- ABC
- Posts: 135
- Joined: 2008.10.04 (14:06)
- NUMA Profile: http://nmaps.net/user/wulfgang
- Location: Aus
Thanks Riobe.
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- Hawaii Five-Oh
- Posts: 919
- Joined: 2009.03.06 (19:50)
Straight forward concept.
http://nmaps.net/160421
http://nmaps.net/160421
- ABC
- Posts: 136
- Joined: 2009.01.19 (07:43)
- NUMA Profile: http://nmaps.net/user/Nphasis
- Location: U.S.A
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