What do you look for in a map pack?
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I look for maps!
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The author. If it's someone I don't know or someone whose maps I don't like, chances are that I'm not going to download it.
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- Wizard Dentist
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This line is gold, people. Put it in your map pack. At the top.
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This line is gold, people. Put it in your map pack. At the top.
- The Rose in Spanish Harlem
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Mm. Maybe I should be more specific. What do you look for in terms of actually playing a map pack?
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- "Asked ortsz for a name change"
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Weasels and stoats.
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variety in gameplay, and small differences in style (I like to see the authours style, though each map should have a twist on the authours usual style)
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Mostly the author. If I don't know how the quality of his maps are, I usually don't play the pack.
Or opposite!
Or opposite!
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I look for challenge and action, with a little puzzle, a prison map, and maybe some drama.
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Huh, I thought I commented on this thread.
The very most important thing to me (besides fun maps) is diversity in maps. If I'm playing a map pack and encounter three or four maps that look and play in a fashion really similar to each other, I will most likely stop playing immediately.
The very most important thing to me (besides fun maps) is diversity in maps. If I'm playing a map pack and encounter three or four maps that look and play in a fashion really similar to each other, I will most likely stop playing immediately.
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- Secretariat Ain't Got Nuthin' On This Shit
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Very much so. Diversity, Novelty, Uniqueness. Execution.maxson924 wrote:Huh, I thought I commented on this thread.
The very most important thing to me (besides fun maps) is diversity in maps. If I'm playing a map pack and encounter three or four maps that look and play in a fashion really similar to each other, I will most likely stop playing immediately.
I, too, thought I'd posted here. But alas.
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Posts from the old forums: 11,194mintnut wrote:Oh my life, STRAP ON A PAIR! Get over it, make better maps, innit?
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Everything said there.Ampersand wrote:Very much so. Diversity, Novelty, Uniqueness. Execution.maxson924 wrote:Huh, I thought I commented on this thread.
The very most important thing to me (besides fun maps) is diversity in maps. If I'm playing a map pack and encounter three or four maps that look and play in a fashion really similar to each other, I will most likely stop playing immediately.
I, too, thought I'd posted here. But alas.
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Ha. I'm going to quote this for emphasis.SkyPanda wrote:&userdata=
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This line is gold, people. Put it in your map pack. At the top.
click sig :::
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Hope :(
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What do people like to see in the 'type' list in userlevels? Do prefer packs that use the type info to sort maps by difficulty, size, style, action vs puzzle vs race, etc.
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I look for episodic flow.
(and Hope! and Courage! and LOVE!)
(and Hope! and Courage! and LOVE!)
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I like to see one particular style throughout a mappack.
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I prefer all the same type, so that the maps all appear together. Doesn't matter what the type is.SkyPanda wrote:What do people like to see in the 'type' list in userlevels? Do prefer packs that use the type info to sort maps by difficulty, size, style, action vs puzzle vs race, etc.
I look for the same kinda stuff you look for in any other kind of entertainment: something that pulls you in from the beginning, keeps you interested throughout, and leaves you with a strong finish. The easiest way to do that is, as r_t said, to make good maps.
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