Story telling using Nreality
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Anyways, while on haitus(sort of), I had the idea to make a level using Nreality that uses a bunch of triggers and text drones to make a unique prisoner map. But what if we could apply it to other maps like that? Nreality seems to be aa good medium for interactive stories.
Thoughts?
Thoughts?

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I figured I would just sync up a text drone with a zap drone, and have them move together/stop and start using area triggers. I might post proof of concept soon. I've never even done area triggers before though. '>_<chume14 wrote:I've thought about this but moreso for instructions I've been meaning to get into Nreality mapping I have quite a few good ideas for it. Do you mean text done with images or with tile drones or like a special new type of drone I don't quite understand.

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Poor quality proof of concept. Still was hard as hell to code. >_<
EDIT: Oh yeah, stay in the first cell to get a second message.

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Takes a while. Just pay attention to the text that's already there, should change after a bit.

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I got it, but it seems like a waste of time.

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This was the original intent of the text drone, but for some reason it just never caught on.
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