Subvein - Top Down, RPG, Shooter, Freeware, Badassery.

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Postby Snuggletummy » 2009.09.05 (02:24)

Have you ever wanted to play a game that has over 20 weapons, 20 vehicles (Not implemented yet, sadly), a leveling system, skill trees, and crazy gameplay? Well look no farther, as this is the game for you.

Subvein is a top down shooter that allows players to level up and invest in skills. Now, because I can't think of anything to say about this, other than the fact that it's damned fun, I'm just going to quote the site and their forum. It's like my thought process doesn't work when I'm not posting something in my Awesome Games topic.. odd.

The ultimate online mutation shooter!

* Dominate with over 20 weapons!
* Mutate and develop powerful skills!
* Unlock missions and special abilities!
* Drive over 20 crazy vehicles!
* Explore countless user-generated maps!

Sure, that wasn't much of a game description, but I shall back that up with the 3 skill trees.
From the creator wrote: Physical
The Physical skill tree is meant to be the fighter type.. the tank.. the meat shield. He goes running head first into combat.. taking damage from thousands of foes and keeps on pushing. He relies heavily on healing and defensive skills. This keeps him alive for longer and makes him tougher to take down. He's the sorta guy who in a clan match you want leading the charge.. attracting the opponents fire as the rogues and wizards pick them off one by one. He's also very group oriented.. he doesn't care if he's up against 3 guys or 10 guys.. it's all the same to him. As long as he's in the fight exchanging blows, he's happy. He's tough, he's a leader, and a team player. I believe that it makes sense for his ideal weapon type to be the machine gun. Just like the 'heavy' class in TF2.. a machine gun fits the tank type perfectly. Big damage for a big guy, taking on an entire army on his own.

Mental
The Mental type is the rogue. As a ninja he is sneaky.. an assassin. Against a group he's not so tough.. but 1v1 he'll kill you and you won't be able to do a thing about it. He relies heavily on deception and agility. He doesn't have the healing or defensive skills of the fighter type.. but that doesn't matter if you can't hit him. If he's in trouble, he escapes unharmed. He has patience, relies on his mind and his cunning to dispose of his prey. He boasts the most dangerous and damaging skills.. as long as they're against 1 person. He's the lone wolf.. he can take care of himself, and take care of his opponents, too. Ultimately he's a close range kinda guy.. closer than the fighter types. He likes to get personal.. so he can stab you in the back. His ideal weapon is the shotgun for the same reason. Up close, 1 shot, 1 kill. Efficient and deadly.

Cybernetic
The Cybernetic type is the all powerful wizard. As a mutant he utilizes the cybernetic implants installed into his body to great effect. He stands at the back of the pack, casting fireballs and bolts of electricity upon his enemies. He's old, and he's frail.. but boy can he dish out the goods. Whereas the rogue types rely on a great deal of self control to achieve victory.. the wizard is a bit more cocky and chooses to simply control his enemies instead. For survival he relies heavily on keeping his foes at a distance. He'd be easy to kill, if only you could actually reach him. His skills are expensive and costly, but they are real game changers. If he casts the right skill at the right time, he will lead his team to victory. As an attacker he boasts the most powerful area of effect skills, capable of extreme damage and powerful manipulation. He's the least dependant on weapons, and uses his large arsenal of skills to do his bidding instead. In a clan war he's the guy at the back who the fighters try to protect.. because without him, you're screwed. His ideal weapon is the sniper rifle. He keeps his distance, and influences the battle from afar. Shooting his foes down like flies.
Now, I know what you're thinking, can I mix and match the skills? The answer to that is a giant fuck yes. If you want, you can mix Physical and Rouge, meaning you can be extremely defensive, and also have the ability to become invisible, move at breakneck speeds, that sort of thing. But I bet you worry that that sounds boring, well here's the catch. Sure, you can mix and match the skill trees, but if you want to fully become the most powerful player, you must focus on one skill tree. Every 10 points you put into a tree, every skill that you have in said tree will gain a synergy bonus, thus increasing your power. Now I'll put up a screenshot or two, and link to the download, because I'm sure you're itching to play this wondrous game.

Oh, and one quick thing. The game allows up to 128 players in a game, has a built in map editor, and best of all, there are 3 teams. 2 of which are just the standard teams that every game has, but oh, what's this? The last team lets you kill everyone. You become a mercenary, and your job is simple, kill everyone else. Basically, they are loners, they fight..alone, and constantly play the game as if it were deathmatch.

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Alas, there's a slight downside to this game... yes, I'm afraid it's true. First and foremost the game, at the moment, only works with Windows, but they're going to fix that (Although some people have gotten it to work with WINE.) Secondly, the game is pretty deserted, but that's only because it's new. Hell, the creator insists that people advertise the game on other sites. Other than that, this game has some GREAT potential, just.. trust me on this, I only say this when I find a truly badass game.

Oh, shit, I forgot to add. I may or may not have a server up from time to time. It'll usually contain the word "Metanet" in it, so it wont be hard to find. If the server doesn't work, however, then connect to 96.28.57.110. Also, my upload speed isn't the greatest, but according to LF (Who also plays these games with me) there isn't much lag, and his ping was about 200. So yeah, just saying, if it does lag, then I'm sorry.
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Cracked.com wrote:All video-game characters are in fact made of cotton candy. This theory, and only this theory, can explain the cat-like hydrophobia shared universally by their kind. How else are we to believe that Frogger, a frog, is killed instantly on contact with water?

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Postby Lachesis » 2009.09.05 (02:30)

seems awesome. I'll post when it finishes downloading.
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Postby Luminaflare » 2009.09.06 (00:18)

Looks awesome, is awesome.

I mean I can surround my self in 30 blades and created a black hole to suck them in to them. Also crazy health regeneration :D.

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Postby Snuggletummy » 2009.09.06 (01:14)

Well then, after some thought, I now have a dedicated server. If it goes down, it's probably because I'm using the LAN cable to play on Xbox Live. Anyway, if you want to play on the server (Which I insist that you do, hell, I insist that more people play it.) then look for the server called "Metanet Battle Server. All Maps". There are only 2 servers though, so you should'n't have much trouble. Either way, join it, play it, love it. Also, the game isn't completely done, so if you do happen to play it and dislike something, you can either suggest something to them on their forum, or wait. And believe me, they're taking lots of suggestions. Also, the map editor in the game could be used by some of us to make our own Metanet community maps. Enough of my rambling though.

--Metanet Server Status--
Server ID: Metanet Battle Server. All Maps
Server Status...
...
...
...
Online
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Cracked.com wrote:All video-game characters are in fact made of cotton candy. This theory, and only this theory, can explain the cat-like hydrophobia shared universally by their kind. How else are we to believe that Frogger, a frog, is killed instantly on contact with water?

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Postby Tunco » 2009.09.06 (09:23)

This is very nice. I just love the physics though. Anyway, I was on server and no one was there. We should arrange a match on someday, sometime, also my my nick is Tunco.
spoiler

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Postby Leaff » 2009.09.06 (14:25)

This looks interesting. I'll be sure to download it ASAP.
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Postby Ampersand » 2009.09.06 (16:23)

Amazing. I'll be downloading this... sometime when I have a less busy something something.
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Postby Snuggletummy » 2009.09.06 (23:38)

I have a little something to show you all. This is an example of one of the skills in the game. I'm currently using 2 skills, and they're both maxed out.

Image

So, in this image, you'll notice a guy with blades spinning around him. That skill is called Blade Fury, and I had it maxed out. What does this mean? This means that I had 30 blades of horrible deadly death spinning around me. Second, the large white circle encasing me. That would be the skill Black Hole. This skill sucks whoever is unfortunate enough to get near me, and considering it was maxed out, it lasted about 10 seconds, and combined with Blade Fury... was unstoppable. I hope you enjoy that and decide to play the game.

Oh, and today I played with the creator of the game. He's happy that I'm trying to get you all to play this. See, because Metanet is a mostly gamer community, I personally think that we could all join this and get it populated. And trust me, this game will be exceptionally badass to play.
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Cracked.com wrote:All video-game characters are in fact made of cotton candy. This theory, and only this theory, can explain the cat-like hydrophobia shared universally by their kind. How else are we to believe that Frogger, a frog, is killed instantly on contact with water?

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Postby blue_tetris » 2009.09.07 (01:30)

Played it. Loved it. This game gets an above-average 7.5 TETRISES.
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Postby Ampersand » 2009.09.07 (01:34)

I'm actually really diggin' the concept of this. I wanna get a game going sometime soon. Perhaps a week from now? Something like that.
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Postby Combo Bustperson » 2009.09.07 (02:48)

This shit is hot.
Snugs, you are damn good at using bullet time. You were killing me and Leaff.
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Postby Leaff » 2009.09.07 (03:23)

Hell yeah he was. Whenever I use it I just screw up my own bullets. `_`
Anyway, yeah, I downloaded this and it is exceedingly awesome, and we know that it'll only get better when they add vehicles. So all of you play this. Now.
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Postby Snuggletummy » 2009.09.07 (03:27)

Quote wrote:This shit is hot.
Snugs, you are damn good at using bullet time. You were killing me and Leaff.
I love Bullet Time more than anything. To be honest though, when it comes to bullet time, I only get it because when I get Stolen Seekers (For those who don't know, it causes your enemies bullets to FUCKING TURN AROUND AND FIRE BACK AT THEM!) I can use Bullet Time to slow down said bullets, then use Stolen Seekers to fire them back towards whomever is unlucky enough to stand there in total awe.

Also, about the games, I could play in a week. Like I said before, I currently have a dedicated server up. It may go down sometimes, but that's because it crashes sometimes. I'll try to pay attention to it though. With that said, I have to take the ACT on the 12th of this month, oh joy.
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Cracked.com wrote:All video-game characters are in fact made of cotton candy. This theory, and only this theory, can explain the cat-like hydrophobia shared universally by their kind. How else are we to believe that Frogger, a frog, is killed instantly on contact with water?

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Postby Wannas » 2009.09.08 (13:03)

I have to admit this game was very confusing at first. But once past the learning curve it combines 3PS with RPG-elements very well without making the game too grind-based or letting experienced players dominate newbies. May I note that you can't actually save your levels at this point because that's in a separate gamemode. The current gamemodes start all players at level 1, which gives players a chance to try out the various builds. Yes, there are builds and a 'metagame' of sorts (which surprised and impressed me a lot). There is 1 USA server up as well as 1-2 AUS servers.
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Postby moonlight » 2010.01.17 (15:05)

Wow, just tried it today, great game. Expect me to be on from time to time.
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Postby Kwiftee » 2010.08.20 (19:21)

Yeah yeah I know, reviving an eight month dead thread, but OH MY GOODNESS VERSION 0.6 JUST GOT RELEASED

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That's right, VEHICLES ARE IN. Not to mention:
- A proper online account system, linked with the forums.
- Permanent characters; they keep their level after the round ends
- Particles, atmospherics, weather effects.
- A few changes based around mana and the skill system; including something called barrier which, when holding ctrl, drains health from your mana supplies instead.
- A new game mode centered around vehicles.
- Community Credits, which basically give you cool upgrades (nothing which actually affects gameplay) based on your contribution to the community.
- Better AI
- A few new maps
- A change to the whole menu/hud design, looks great now.

I'd recommend taking advantage of the release of this version by the way. The game tends to have a large player boost around the release of each new one. It's still pretty empty at times, but at the release of 0.55 we got up to 50 on one server which was pretty incredible.
Oh and if you're still not convinced, there's a new video up on the website showing off all this new stuff.

http://subvein.net/
http://subvein.net/
http://subvein.net/

Snugs, cannot thank you enough for showing this game. It's amazing.
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Postby Combo Bustperson » 2010.08.21 (02:51)

I'll have to play this some time.

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Postby Qwertybeef » 2011.05.08 (15:50)

Version .70 is almost out with a brand new ZOMBIE MODE. But until then, V.692 will have to do. Also for all the people seeing this, not only is this a bump, its also something to get the player base of this awesome top down shooter increased, so Head on over to http://www.Subvein.Net/?Ref=Qwertybeef to do your part and help out. That referral link allows you to get 100(A lot) free Community Credits, Which unlock cool visual modifications, like lightsabers and capes, neon lights under your car. But wait, Theres more! The Dev recently made it compatable with Linux, so all you linux fans could join in on the fun! See you online! :D


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