haha. i /have/ to agree here.toasters wrote:You've made too much of a science out of this map making thing.
> > > PRIDE: Out Now!
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Hahahah.toasters wrote:You've made too much of a science out of this map making thing.
/downloads.
Will play in about 10 minutes.

- Radio Douchebag
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hoy, mate. I'll playtest anytime if you need me; don't have much else to do.
Great pack!
EDIT: I'm working on AGD'ing youre entire pack. so far, im on episode 1
Great pack!
EDIT: I'm working on AGD'ing youre entire pack. so far, im on episode 1

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I know a did a little stint in the past, but the whole lengthy description and such is purely subjective, and me being OCDToxicBlaze wrote:haha. i /have/ to agree here.toasters wrote:You've made too much of a science out of this map making thing.
Last edited by Amadeus on 2012.06.07 (06:05), edited 1 time in total.
http://greenbrown.bandcamp.comPeople write to me and say, "I’m giving up, you’re not talking to me." I just write them a simple message like, "Never give up," you know? And it changes their life
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the pack kind of felt like you sat down and made maps out of pure gameplay, without putting any of yourself into it. I am not saying it was bad or not fun, i am merely noting that your 'style' seems more like a 'lack of style'. Playing these, i did not see any obvious personal flair at all ( perhaps your personal touches are in fact not putting any personal touches in) . All the maps were utilitarian and sterile and to the point. It was like playing maps made by a robot. In short, your maps are certainly unique to NUMA and were a lot of fun to play through. like a big rearranging computer program or something.
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^This^ for president.PALEMOON wrote:the pack kind of felt like you sat down and made maps out of pure gameplay, without putting any of yourself into it. I am not saying it was bad or not fun, i am merely noting that your 'style' seems more like a 'lack of style'. Playing these, i did not see any obvious personal flair at all ( perhaps your personal touches are in fact not putting any personal touches in) . All the maps were utilitarian and sterile and to the point. It was like playing maps made by a robot. In short, your maps are certainly unique to NUMA and were a lot of fun to play through. like a big rearranging computer program or something.

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I was doing the same thing before you, though, I'm a better player than you.Rhekatou wrote:hoy, mate. I'll playtest anytime if you need me; don't have much else to do.
Great pack!
EDIT: I'm working on AGD'ing youre entire pack. so far, im on episode 1
I'm on ep 4.

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Tunco123 wrote:I was doing the same thing before you, though, I'm a better player than you.Rhekatou wrote:hoy, mate. I'll playtest anytime if you need me; don't have much else to do.
Great pack!
EDIT: I'm working on AGD'ing youre entire pack. so far, im on episode 1
I'm on ep 4.
You guys are waaay behind. Plus, I don't think either of you are going to manage 08-4, or 09-4 for that matter.cheesemonger wrote: I managed to AGD every map other than 07-3, 08-4, 09-0 and 09-4.
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Seneschal, 09-00 Dark Carnival really isn't so bad. 09-01 is actually much harder imo.
AGD
AGD
http://greenbrown.bandcamp.comPeople write to me and say, "I’m giving up, you’re not talking to me." I just write them a simple message like, "Never give up," you know? And it changes their life
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You have more time.Tunco123 wrote:I was doing the same thing before you, though, I'm a better player than you.Rhekatou wrote:hoy, mate. I'll playtest anytime if you need me; don't have much else to do.
Great pack!
EDIT: I'm working on AGD'ing youre entire pack. so far, im on episode 1
I'm on ep 4.
Anyways, you aren't necessarily better.

- Vampire Salesman
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Wait wait wait wait...wait...
wait.
You and Inspired argued over me? I'm guessing you hated my maps, and Inspired liked them of some sort? o.0
Whatever man, you win, I suck, whatever.
wait.
You and Inspired argued over me? I'm guessing you hated my maps, and Inspired liked them of some sort? o.0
Whatever man, you win, I suck, whatever.

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No I don't. Today, I found out that my userlevels demo's got corrupted, I mean, erased. I played to episode 7 in 30 minutes.Rhekatou wrote:You have more time.Tunco123 wrote:I was doing the same thing before you, though, I'm a better player than you.Rhekatou wrote:hoy, mate. I'll playtest anytime if you need me; don't have much else to do.
Great pack!
EDIT: I'm working on AGD'ing youre entire pack. so far, im on episode 1
I'm on ep 4.
Anyways, you aren't necessarily better.
I'm better.

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[/quote]Inspired wrote:
[17:31:03] <Inspired> 7-3 is okay
[17:32:41] <@Inspired> 7-4 WAS AWKWARD TO PLAY ON
[17:33:18] <@Inspired> 7-5 WAS SUPERB
[17:33:22] <@Inspired> REMINDED ME OF b_t
[17:34:31] <@Inspired> 8-0 WAS MEH
[17:34:35] <@Inspired> DIDN'T LIKE THE THWUMPS
[17:35:18] <@Inspired> 8-1 nice
[17:36:11] <@Inspired> 8-2 had georgeous gold
[17:38:18] <@Inspired> 8-3 HAD CLASS
[17:39:34] <@Inspired> 8-4 IS AN EXACT REPLICA OF A MAP i MADE WHAT SEEMS LIKE YEARS AGO
[17:40:09] <@Inspired> It was in 08 about a month after I started, I thought it took the cake and it did
[17:40:14] <@Inspired> never submitted it though
[17:40:22] <@Inspired> so you'll have to take my word for it
[17:40:24] <@Inspired> <3
[17:41:15] <@Inspired> 8-5 was to basic
[17:41:59] <@Inspired> 9-0 WAS OKAY
[17:42:18] <@Inspired> mistake mistake there is no 9-1!!!
[17:43:17] <@Inspired> 9-2 WAS ALRIGHT
[17:43:26] <@Inspired> ACTUALLY I QUITE LIKED IT
[17:44:47] <@Inspired> 9-3 WAS Exciting, sweet
[17:46:17] <@Inspired> 9-4 wasn't to bad
[17:47:11] <@Inspired> 9-5 HAD STYLE
[17:47:13] <@Inspired> REALLY GOOD
[17:47:56] <@Inspired> EPILOGUE WAS POOR
[17:48:04] <@Inspired> WOULD HAVE EXPECTED FAR BETTE
[17:48:05] <@Inspired> R
[17:48:11] <@Inspired> aND WE ARE DONE
[17:49:07] <@Inspired> Overall I really liked the pack, some real pearlers and some definitely feature worthy maps.
Congratulations Ganteka! If the Pheidippisodium is somehow disqualified I will vote Pride for a Dronie
Hm, I really disagree with you on quite a lot of maps, but I guess that happens. Redownload the pack, I realized my error and included a 9-1 in a second uploading. I didn't think it was dronie worthy, and I don't see why Pheidi's pack'd be ineligible, but thanks I guess :)
http://greenbrown.bandcamp.comPeople write to me and say, "I’m giving up, you’re not talking to me." I just write them a simple message like, "Never give up," you know? And it changes their life
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I managed to AGD every map other than 9-1 and 9-4. And cheesemonger, 8-4. ;)cheesemonger wrote:Tunco123 wrote:I was doing the same thing before you, though, I'm a better player than you.Rhekatou wrote:hoy, mate. I'll playtest anytime if you need me; don't have much else to do.
Great pack!
EDIT: I'm working on AGD'ing youre entire pack. so far, im on episode 1
I'm on ep 4.You guys are waaay behind. Plus, I don't think either of you are going to manage 08-4, or 09-4 for that matter.cheesemonger wrote: I managed to AGD every map other than 07-3, 08-4, 09-0 and 09-4.

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Well. Finally played this.
I don't like it.
It all feels really.... I don't know. There's never a sense of adventure. Never any real excitement. All of it feels really /plain/. They don't have... they don't have /soul/ in them. They feel like... robotic. I guess that isn't really bad, though.
The pack feels like going to a minimalistic art museum. I could never understand minimalistic art. I couldn't ever find the appeal of a black line on a blank piece of canvas. Some people found it amazing. I found it boring.
I really don't know. Like all of them feel really /the same/. I know they really aren't, but it just feels like it. It needs more variety, something different. I don't know, man. :/
I don't like it.
It all feels really.... I don't know. There's never a sense of adventure. Never any real excitement. All of it feels really /plain/. They don't have... they don't have /soul/ in them. They feel like... robotic. I guess that isn't really bad, though.
The pack feels like going to a minimalistic art museum. I could never understand minimalistic art. I couldn't ever find the appeal of a black line on a blank piece of canvas. Some people found it amazing. I found it boring.
I really don't know. Like all of them feel really /the same/. I know they really aren't, but it just feels like it. It needs more variety, something different. I don't know, man. :/

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Wha? 8-4? 9-1? Well, they are robotic, but I think that's pretty awesome. It's just personal opinion so I won't discuss about it.Leaff wrote:Well. Finally played this.
I don't like it.
It all feels really.... I don't know. There's never a sense of adventure. Never any real excitement. All of it feels really /plain/. They don't have... they don't have /soul/ in them. They feel like... robotic. I guess that isn't really bad, though.
The pack feels like going to a minimalistic art museum. I could never understand minimalistic art. I couldn't ever find the appeal of a black line on a blank piece of canvas. Some people found it amazing. I found it boring.
I really don't know. Like all of them feel really /the same/. I know they really aren't, but it just feels like it. It needs more variety, something different. I don't know, man. :/

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This ^Leaff wrote:Well. Finally played this.
I don't like it.
It all feels really.... I don't know. There's never a sense of adventure. Never any real excitement. All of it feels really /plain/. They don't have... they don't have /soul/ in them. They feel like... robotic. I guess that isn't really bad, though.
The pack feels like going to a minimalistic art museum. I could never understand minimalistic art. I couldn't ever find the appeal of a black line on a blank piece of canvas. Some people found it amazing. I found it boring.
I really don't know. Like all of them feel really /the same/. I know they really aren't, but it just feels like it. It needs more variety, something different. I don't know, man. :/
I don't like it either, I'm afraid. There were three things that were very overused imo:
1. rockets
2. trap doors
3. repetitive tile shapes
There's nothing wrong with simple maps in principle, but a whole pack of them gets very old very quickly :/

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Maxson used the word I was looking for instead of variety. A lot of things were overused is what I meant.
Also,
Also,
I meant all of it, man.Tunco123 wrote:Wha? 8-4? 9-1? Well, they are robotic, but I think that's pretty awesome. It's just personal opinion so I won't discuss about it.Leaff wrote:Well. Finally played this.
I don't like it.
It all feels really.... I don't know. There's never a sense of adventure. Never any real excitement. All of it feels really /plain/. They don't have... they don't have /soul/ in them. They feel like... robotic. I guess that isn't really bad, though.
The pack feels like going to a minimalistic art museum. I could never understand minimalistic art. I couldn't ever find the appeal of a black line on a blank piece of canvas. Some people found it amazing. I found it boring.
I really don't know. Like all of them feel really /the same/. I know they really aren't, but it just feels like it. It needs more variety, something different. I don't know, man. :/

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But I have to agree with that very strongly. Especially mines. Gameplay was very busy, player needed space to move freely, well, that goes for some levels, or else the opposite. Ex to busy gameplay; 8-4 agd took me 2 hours to get. More than MTI.Leaff wrote:Maxson used the word I was looking for instead of variety. A lot of things were overused is what I meant.
Yeah, figure it out :/

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It's been awhile since I found a mappack for which I have an AGD demo for 90% of the maps. I think the last one for which I could say this is MRDR. I've loved your maps since you began, and this is a fine example of a well-composed mappack. Instead of going through and saying why I liked maps, I'm going to list the maps I didn't like and why.
- 05-04 stalactite: The last two mines killed me waay to many times to make it fun.
- 08-03 a little fall of rain: There was no structure to the tiles, it was just paint globs on a wall.
- 08-04 hurtle/hurdle: The lasers were very bothersome, gausses might have been better.
- 09-04 the jungle book: As I've said, the construction of the map is bad. The bounceblocks would've been better in the 'vines' and the gausses were pesky. A single rocket would've been better.

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Best pack I've ever played...
I really like your style (simplicity and so on).
I really like your style (simplicity and so on).
I don't have a signature.
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