The Power of Two - Final Results!
Moderators: EddyMataGallos, TheRealOne
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- "Asked ortsz for a name change"
- Posts: 3380
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I'll put five quid* on team 8.
*I'm not entirely sure what this is.
*I'm not entirely sure what this is.
the dusk the dawn the earth the sea
- Vampire Salesman
- Posts: 118
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- NUMA Profile: http://nmaps.net/user/Diamondeye
- Location: Copenhagen, Denmark
Gee thanks Izzy :3Izzy wrote:My money's on 2. 6 and 10 have a healthy chance.
@OP: I believe there is no such thing as the "21th"
because it's called "21st" - snicker snicker
Dedication to Sidke | Collab with Krashio | Death Note N-Art
<Yanni> Ping me baby one more time
<Yanni> While I'm at work and I'll permaban you
Try some of my new episodic maps!
- Eleven Squared
- Posts: 121
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- NUMA Profile: http://nmaps.net/user/nevershine
- Location: heading for Orion
clapclapDiamondeye wrote:Gee thanks Izzy :3Izzy wrote:My money's on 2. 6 and 10 have a healthy chance.
@OP: I believe there is no such thing as the "21th"
because it's called "21st" - snicker snicker
edited. sorry, my bad. :3
- ABC
- Posts: 127
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- NUMA Profile: http://nmaps.net/user/Chrdrenkmann
- Location: Germany
We can win too! D:
- ABC
- Posts: 127
- Joined: 2009.06.28 (14:43)
- NUMA Profile: http://nmaps.net/user/Chrdrenkmann
- Location: Germany
I think you can delist Team Chrusading.
I'm inactive. :/
Sorry for the double post too.
I'm inactive. :/
Sorry for the double post too.
I don't have a signature.
- Oops Pow Surprise
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- Vampire Salesman
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- NUMA Profile: http://nmaps.net/user/Diamondeye
- Location: Copenhagen, Denmark
Daikenkai seems to have disappeared, but he has been working on this, although I had to finish it myself since he is not responding.
Dedication to Sidke | Collab with Krashio | Death Note N-Art
<Yanni> Ping me baby one more time
<Yanni> While I'm at work and I'll permaban you
Try some of my new episodic maps!
- The Konami Number
- Posts: 593
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OMFG!
Is there any room left for me?
Is there any room left for me?
- The 700 Club
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- Vampire Salesman
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Finished. Gronlandic Edit
- Ego Lancer
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- Contact:
- On the Psychic Highway
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- Location: On a boat
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- "Asked ortsz for a name change"
- Posts: 3380
- Joined: 2008.11.13 (16:47)
- Gross
- Posts: 149
- Joined: 2010.02.13 (04:03)
- NUMA Profile: http://nmaps.net/user/BluePretzel
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- Location: South Australia
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I know I've already told you, but in case its breaking the rules, here's our map.
(I just re-read through the rules again. whoops!)
(I just re-read through the rules again. whoops!)
~By me
~By UniverseZero
~By Slick265
Original sig! God this thing's old.
Also: I'm known as BluePretzel on nmaps, and BlueKraken just about everywhere else.
<CLICK>
Ncapitated- comic by BluePretzel
<transcendence!>
- Vampire Salesman
- Posts: 118
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- NUMA Profile: http://nmaps.net/user/Diamondeye
- Location: Copenhagen, Denmark
I hate to be a stickler, but I basically had to turn our map in as a sketch due to the timeframe. People who then take extra time and don't keep the deadline will obviously have had more time to talk over the map. Will there be a penalty for surpassing the deadline?
Also, Daikenkai hasn't left for good, he got back to me after I posted the map but I guess that it's too late to edit it further so we'll just have to make up for this in teh next rounds.
When are R1 results ETA?
Also, Daikenkai hasn't left for good, he got back to me after I posted the map but I guess that it's too late to edit it further so we'll just have to make up for this in teh next rounds.
When are R1 results ETA?
Dedication to Sidke | Collab with Krashio | Death Note N-Art
<Yanni> Ping me baby one more time
<Yanni> While I'm at work and I'll permaban you
Try some of my new episodic maps!
- Eleven Squared
- Posts: 121
- Joined: 2009.06.22 (21:34)
- NUMA Profile: http://nmaps.net/user/nevershine
- Location: heading for Orion
Diamondeye wrote:I hate to be a stickler, but I basically had to turn our map in as a sketch due to the timeframe. People who then take extra time and don't keep the deadline will obviously have had more time to talk over the map. Will there be a penalty for surpassing the deadline?
No. People who take extra time and don't keep the deadline gamble with their score, because as soon as I've submitted results, I don't consider any more submissions.
Good to hear he's back. And I'm working on the judgings right now, don't worry.Diamondeye wrote:Also, Daikenkai hasn't left for good, he got back to me after I posted the map but I guess that it's too late to edit it further so we'll just have to make up for this in teh next rounds.
When are R1 results ETA?
- Vampire Salesman
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I agree with what Diamondeye says. I also understand your point of view. However in my opinion it would be best to start judging right after the deadline and publish the results next day. Just so you don't give the teams not yet finished too much time, which would be quite unfair towards the others.
It's only a suggestion, but you really should judge it as soon as possible after the set date (until which maps are due).
Nevertheless I'm excited about who will win this round...
EDIT: @blackson: I didn't mean it like that. It shouldn't be done overnight, nor should one jump to conclusion. I just wanted to say there shouldn't pass too much time after deadline, in which the teams still may submit their work, to keep it as fair as possible.
Just wanted to clear that.
It's only a suggestion, but you really should judge it as soon as possible after the set date (until which maps are due).
Nevertheless I'm excited about who will win this round...
EDIT: @blackson: I didn't mean it like that. It shouldn't be done overnight, nor should one jump to conclusion. I just wanted to say there shouldn't pass too much time after deadline, in which the teams still may submit their work, to keep it as fair as possible.
Just wanted to clear that.
Last edited by da_guru on 2010.03.23 (20:08), edited 1 time in total.
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- "Asked ortsz for a name change"
- Posts: 3380
- Joined: 2008.11.13 (16:47)
Wouldn't wanna be penalized for anything silly, so: you didn't specify a time zone for your deadline. I got LFTT's in about three hours before midnight, GMT-6, safely clearing the deadline, at least according to my clock.
;)
;)
the dusk the dawn the earth the sea
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- Hawaii Five-Oh
- Posts: 919
- Joined: 2009.03.06 (19:50)
Realize that judging 10 maps seriously takes some time; doing it in overnight might be a pain.da_guru wrote:I agree with what Diamondeye says. I also understand your point of view. However in my opinion it would be best to start judging right after the deadline and publish the results next day.
- Eleven Squared
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I see your point, da_guru. What you forget is that I also have a life outside the forums and I was especially busy the last few days. Also, think of what Blackson said. I'll try to finish judgings as quick as possible, of course, but please don't complain about such breaks anymore, just take it easy.
Thanks :)
Thanks :)
- Vampire Salesman
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I'm sorry for those misunderstandings. As I said this should not be meant as a complaint. I'm totally respecting this contest and would never like to risk being on good terms with you.
- Eleven Squared
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- The number of seats in an Airbus A380
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are people still able to join this contest.
not that i can think of a partner.
not that i can think of a partner.
- Eleven Squared
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Judgings Round 1
Team Mandelbrot
http://www.nmaps.net/195754
Fun 9/15 much prefer the upper part which was intuitive and fun. Bottom was rather below average.
Aesthetics 4/10
Theme 9/15
Score - 22
Team LFTT
http://www.nmaps.net/195753
Fun 11/15 Great fun once you get the hang of it, but still edgy in parts.
Aesthetics 5/10
Theme 12/15 well done.
Score – 28
Team Delta Force
http://www.nmaps.net/195732
Fun 5/15 rather sloppy and awkward. Especially the beginning got very annoying after a while.
Aesthetics 3/10
Theme 9/15 allright.
Score - 17
Team Numagetio
http://www.nmaps.net/195721
Fun 13/15 great fun. good concept, well executed.
Aesthetics 6/10 had that somewhat goo’old feeling to me. The middle was a bit too shattered, though.
Theme 12/15 well done.
Score - 31
Team Toxic Tower
http://www.nmaps.net/195670
Fun 8/15 right side was pretty fun, left side was unappealing.
Aesthetics 4/10 strange, but somehow interesting.
Theme 9/15 ok
Score - 21
Team Double D
http://www.nmaps.net/195642
Fun 7/15 fun.
Aesthetics 1/10 no, sorry.
Theme 2/15 felt like an uninspired action map to me.
Score - 10
Team Scrotum in Hand
http://www.nmaps.net/195607
Fun 11/15 fun. could’ve been a bit more challenging or enlarged in parts. Good use of hidden enemies, nice minimalism.
Aesthetics 9/10 very well done.
Theme 11/15 hidden enemies provided the theme here.
Score – 31
Team SBS
http://www.nmaps.net/195428
Fun 4/15 too many enemies at a time, upper part was ok.
Aesthetics 4/10
Theme 7/15
Score – 15
Team Grover
Fun -/15
Aesthetics -/10 map missing..
Theme -/15
Score – 0
Team Chrusading
Fun -/15
Aesthetics -/10 map missing..
Theme -/15
Score - 0
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Team Mandelbrot
http://www.nmaps.net/195754
Fun 9/15 much prefer the upper part which was intuitive and fun. Bottom was rather below average.
Aesthetics 4/10
Theme 9/15
Score - 22
Team LFTT
http://www.nmaps.net/195753
Fun 11/15 Great fun once you get the hang of it, but still edgy in parts.
Aesthetics 5/10
Theme 12/15 well done.
Score – 28
Team Delta Force
http://www.nmaps.net/195732
Fun 5/15 rather sloppy and awkward. Especially the beginning got very annoying after a while.
Aesthetics 3/10
Theme 9/15 allright.
Score - 17
Team Numagetio
http://www.nmaps.net/195721
Fun 13/15 great fun. good concept, well executed.
Aesthetics 6/10 had that somewhat goo’old feeling to me. The middle was a bit too shattered, though.
Theme 12/15 well done.
Score - 31
Team Toxic Tower
http://www.nmaps.net/195670
Fun 8/15 right side was pretty fun, left side was unappealing.
Aesthetics 4/10 strange, but somehow interesting.
Theme 9/15 ok
Score - 21
Team Double D
http://www.nmaps.net/195642
Fun 7/15 fun.
Aesthetics 1/10 no, sorry.
Theme 2/15 felt like an uninspired action map to me.
Score - 10
Team Scrotum in Hand
http://www.nmaps.net/195607
Fun 11/15 fun. could’ve been a bit more challenging or enlarged in parts. Good use of hidden enemies, nice minimalism.
Aesthetics 9/10 very well done.
Theme 11/15 hidden enemies provided the theme here.
Score – 31
Team SBS
http://www.nmaps.net/195428
Fun 4/15 too many enemies at a time, upper part was ok.
Aesthetics 4/10
Theme 7/15
Score – 15
Team Grover
Fun -/15
Aesthetics -/10 map missing..
Theme -/15
Score – 0
Team Chrusading
Fun -/15
Aesthetics -/10 map missing..
Theme -/15
Score - 0
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